✨ Quality of life code changes
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.gitignore
vendored
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.gitignore
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/target
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__pycache__
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.idea
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core/__pycache__
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mode/__pycache__
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.idea
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15
README.md
15
README.md
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# lambda
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# λ lambda
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Next generation hackable text editor for nerds.
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### Overview
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Lambda is a similar text editor to `vim` or `kakoune`.<br>
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However, it has a few key differences:
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- Lambda is written in Python, so it is easy to hack and learn.
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- Lambda is incredibly modular, so you can easily add new features.
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- Lambda is written in a way that makes it easy to use in a terminal.
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- Lambda follows the unix philosophy of "do one thing and do it well."
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- It has no bloated features, like splits or tabs
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- It contains the bare necessities and provides a few extra modules
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- Lambda is extremely fast and makes use of efficient memory management.
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- Lambda has much better default keybindings than other text editors.
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@ -4,19 +4,18 @@ import curses
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class StatusBar:
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class StatusBar:
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def __init__(self, instance):
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def __init__(self, instance):
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self.instance = instance
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self.mode = instance.mode.upper()
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self.mode = instance.mode.upper()
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self.file = instance.buffer.name or "[No Name]"
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self.file = instance.buffer.name or "[No Name]"
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self.icon = instance.config["icon"] or "λ"
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self.icon = instance.config["icon"] or "λ"
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self.colors = (7, 5, 13)
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self.colors = (7, 5, 13)
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self.components = [self.icon, self.mode, self.file]
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self.components = [self.icon, self.mode, self.file]
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def render(self):
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def render(self, instance):
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x = 1
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x = 1
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utils.clear(self.instance, self.instance.height - 2, 0)
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utils.clear(instance, instance.height - 2, 0)
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for count, component in enumerate(self.components):
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for count, component in enumerate(self.components):
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self.instance.screen.addstr(self.instance.height - 2, x, component,
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instance.screen.addstr(instance.height - 2, x, component,
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curses.color_pair(self.colors[count]) | curses.A_BOLD)
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curses.color_pair(self.colors[count]) | curses.A_BOLD)
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x += len(component) + 1
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x += len(component) + 1
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@ -28,4 +27,4 @@ class Components:
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def render(self, instance):
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def render(self, instance):
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for component in self.components["bottom"]:
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for component in self.components["bottom"]:
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component(instance).render()
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component(instance).render(instance)
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@ -1,33 +1,29 @@
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from mode import normal, insert, command
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from mode import normal, insert, command
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def activate(instance, mode) -> object:
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def activate(instance, mode):
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# Visibly update the mode
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# Visibly update the mode
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instance.mode = mode
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instance.mode = mode
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instance.update()
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instance.update()
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if mode == "command":
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if mode == "command":
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instance = command.activate(instance)
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# Activate command mode
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command.activate(instance)
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elif mode == "insert":
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elif mode == "insert":
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instance = insert.activate(instance)
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# Activate insert mode
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insert.activate(instance)
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elif mode == "normal":
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elif mode == "normal":
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instance = normal.activate(instance)
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# Activate normal mode
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normal.activate(instance)
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return instance
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def handle_key(instance, key):
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def handle_key(instance, key):
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# Normal mode - default keybindings
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if instance.mode == "normal":
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if instance.mode == "normal":
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instance = normal.execute(instance, key)
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normal.execute(instance, key)
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# Insert mode - inserting text to the buffer
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# Insert mode - inserting text to the buffer
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elif instance.mode == "insert":
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elif instance.mode == "insert":
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instance = insert.execute(instance, key)
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insert.execute(instance, key)
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# Command mode - extra commands for lambda
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elif instance.mode == "command":
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instance = command.activate(instance)
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return instance
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2
lambda
2
lambda
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#!/bin/sh
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#!/bin/sh
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python3 ./lambda.py "$@"
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python3 ./main.py "$@"
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27
main.py
27
main.py
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self.config = {"icon": "λ"}
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self.config = {"icon": "λ"}
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def update_dimensions(self):
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def update_dimensions(self):
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# Calculate the entire height and width of the terminal
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self.height, self.width = self.screen.getmaxyx()
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self.height, self.width = self.screen.getmaxyx()
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# Calculate the safe area for the buffer by removing heights & widths of components
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self.safe_height = self.height - len(self.components.components["bottom"])
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self.safe_height = self.height - len(self.components.components["bottom"])
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def update(self):
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def update(self):
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# Change the cursor shape
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# Change the cursor shape
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cursors.cursor_mode("block")
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cursors.cursor_mode("block")
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# Turn no echo on
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# Don't echo any key-presses
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curses.noecho()
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curses.noecho()
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# Show a welcome message if lambda opens with no file
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# Show a welcome message if lambda opens with no file
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self.run()
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self.run()
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def run(self):
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def run(self):
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# The main loop, which runs until the user quits
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while True:
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while True:
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# Write the buffer to the screen
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# Write the buffer to the screen
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# buffers.write_buffer(screen, buffer)
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# buffers.write_buffer(screen, buffer)
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def main():
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def main():
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# Command line arguments
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# Shell arguments
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parser = argparse.ArgumentParser(description="Next generation hackable text editor for nerds.")
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parser = argparse.ArgumentParser(description="Next generation hackable text editor for nerds.")
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parser.add_argument("file", metavar="file", type=str, nargs="?",
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parser.add_argument("file", metavar="file", type=str, nargs="?",
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help="The name of a file for lambda to open")
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help="The name of a file for lambda to open")
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# Collect the arguments passed into lambda
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# Collect the arguments passed into lambda at the shell
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args = parser.parse_args()
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args = parser.parse_args()
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# Load the file into buffer
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# Load the file into a Buffer object
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buffer = buffers.load_file(args.file)
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buffer = buffers.load_file(args.file)
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# Change the escape delay to 25ms
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# Change the escape delay to 25ms
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# Fixes an issue where esc takes way too long to press
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# Fixes an issue where esc takes way too long to press
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os.environ.setdefault("ESCDELAY", "25")
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os.environ.setdefault("ESCDELAY", "25")
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# Load lambda with the buffer
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# Load lambda with the buffer object
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screen = Lambda(buffer)
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screen = Lambda(buffer)
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# Start the screen
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# Start the screen, this will loop until exit
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try:
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try:
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screen.start()
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screen.start()
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# KeyboardInterrupt is thrown when ctrl+c is pressed
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# KeyboardInterrupt is thrown when <C-c> is pressed (exit)
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except KeyboardInterrupt:
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except KeyboardInterrupt:
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# Clean up the screen
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curses.endwin()
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curses.endwin()
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# Then, just exit
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sys.exit()
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sys.exit()
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# Excepts *any* errors that occur
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except Exception as exception:
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except Exception as exception:
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# Clean up the screen
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curses.endwin()
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curses.endwin()
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# Print the error message and traceback
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print(f"{colors.Codes.red}FATAL ERROR:{colors.Codes.end} "
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print(f"{colors.Codes.red}FATAL ERROR:{colors.Codes.end} "
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f"{colors.Codes.yellow}{exception}{colors.Codes.end}\n")
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f"{colors.Codes.yellow}{exception}{colors.Codes.end}\n")
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print(traceback.format_exc())
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print(traceback.format_exc())
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# Exit, with an error code
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sys.exit(0)
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sys.exit(0)
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@ -2,33 +2,31 @@ from core import utils
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def execute(instance, commands):
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def execute(instance, commands):
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if not commands:
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# Only if commands are given
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# Quit if there are no commands, don't check anything
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if commands:
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return instance
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# Check each command in the list of commands
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for command in commands:
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# Write
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if command == "w":
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# Write to the file
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pass
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for command in commands:
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# Quit
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if command == "w":
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elif command == "q":
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# Write to the file
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# Load a goodbye prompt
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pass
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utils.goodbye(instance)
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elif command == "q":
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# Unknown command
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# Load a goodbye prompt
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else:
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utils.goodbye(instance)
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utils.error(instance, f"not an editor command: '{command}'")
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else:
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utils.error(instance, f"not an editor command: '{command}'")
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return instance
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def activate(instance):
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def activate(instance):
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# Start the prompt
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# Create a prompt, which returns the input (commands)
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commands = utils.prompt(instance, ":")
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commands = utils.prompt(instance, ":")
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# Execute the commands
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# Execute the commands given
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instance = execute(instance, commands)
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execute(instance, commands)
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# Return to normal mode
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# Return to normal mode once all commands are executed
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instance.mode = "normal"
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instance.mode = "normal"
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return instance
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from core import cursors
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from core import cursors, modes
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from mode import normal
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def execute(instance, key):
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def execute(instance, key):
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# Enter key
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if key == 27:
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if key == 27:
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# Switch to normal mode
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# Switch to normal mode
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instance.mode = "normal"
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modes.activate(instance, "normal")
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normal.activate(instance)
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return instance
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def activate(instance):
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def activate(instance):
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# Switch the cursor to a line
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# Switch the cursor to a line
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cursors.cursor_mode("line")
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cursors.cursor_mode("line")
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return instance
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elif key == ord("i"):
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elif key == ord("i"):
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# Activate insert mode
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# Activate insert mode
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instance = modes.activate(instance, "insert")
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modes.activate(instance, "insert")
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elif key == ord("I"):
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elif key == ord("I"):
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# Move the cursor to the right
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# Move the cursor to the right
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instance.cursor = cursors.cursor_push(instance.cursor, "right")
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instance.cursor = cursors.cursor_push(instance.cursor, "right")
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# Then activate insert mode
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# Then activate insert mode
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instance = modes.activate(instance, "insert")
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modes.activate(instance, "insert")
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elif key in (ord(":"), ord(";")):
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elif key in (ord(":"), ord(";")):
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# Activate command mode
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# Activate command mode
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instance = modes.activate(instance, "command")
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modes.activate(instance, "command")
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return instance
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def activate(instance):
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def activate():
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# Switch the cursor to a block
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# Switch the cursor to a block
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cursors.cursor_mode("block")
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cursors.cursor_mode("block")
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return instance
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