separate terminal from ui
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25b0da3962
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6f792ff546
@ -1,8 +1,9 @@
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mod core;
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mod terminal;
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mod tui;
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fn main() {
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let lambda = core::editor::Editor::new();
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let mut screen = terminal::screen::Screen::new().unwrap();
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terminal::tui::start(&mut screen, lambda);
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tui::ui::start(&mut screen, lambda);
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}
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@ -1,4 +1 @@
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pub mod screen;
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pub mod tui;
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pub mod utils;
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mod components;
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@ -1,7 +1,7 @@
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use crossterm::style::Stylize;
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use crate::core::editor::Editor;
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use crate::terminal::screen::{Coords, Screen};
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use crate::terminal::utils;
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use crate::tui::utils;
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pub fn draw(screen: &mut Screen, editor: &Editor) -> Result<(), ()> {
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// Calculate where to draw the status bar
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@ -1,7 +1,7 @@
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use crossterm::style::Stylize;
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use crate::core::editor::Editor;
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use crate::terminal::screen::{Coords, Screen};
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use crate::terminal::utils;
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use crate::tui::utils;
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pub fn draw(screen: &mut Screen, editor: &Editor) {
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// The welcome message
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3
src/tui/mod.rs
Normal file
3
src/tui/mod.rs
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@ -0,0 +1,3 @@
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pub mod ui;
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pub mod utils;
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mod components;
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@ -1,6 +1,6 @@
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use crate::core::editor::Editor;
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use crate::terminal::screen::Screen;
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use crate::terminal::components;
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use crate::tui::components;
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use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyModifiers};
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pub fn start(screen: &mut Screen, editor: Editor) {
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