oop & ui experimentation

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Maddie H 2022-11-09 07:30:18 +00:00
parent e3355112c6
commit 07e489e825
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GPG Key ID: 64FAA9959751687D
9 changed files with 196 additions and 3 deletions

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@ -1,8 +1,9 @@
mod core; mod core;
mod terminal; mod terminal;
mod tui;
fn main() { fn main() {
let lambda = core::editor::Editor::new(); let lambda = core::editor::Editor::new();
let mut screen = terminal::screen::Screen::new().unwrap(); let mut screen = terminal::screen::Screen::new().unwrap();
terminal::tui::start(&mut screen, lambda); tui::ui::Ui::run(&mut screen, lambda);
} }

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@ -1,2 +1 @@
pub mod screen; pub mod screen;
pub mod tui;

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@ -11,7 +11,7 @@ pub struct Coords {
pub y: usize, pub y: usize,
} }
// Creating a coordinates from two values // Creating a set of coordinates from two values
impl Coords { impl Coords {
pub fn from(x: usize, y: usize) -> Self { pub fn from(x: usize, y: usize) -> Self {
Self { x, y } Self { x, y }

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@ -0,0 +1,2 @@
pub mod statusbar;
pub mod welcome;

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@ -0,0 +1,74 @@
use crate::tui::ui::Component;
use crate::tui::utils::with_spaces;
use crate::core::editor::Editor;
use crate::terminal::screen::{Coords, Screen};
use crossterm::style::Stylize;
pub struct StatusBar<'a> {
logo: &'a str,
mode: &'a str,
file_name: &'a str,
}
impl<'a> StatusBar<'a> {
pub fn new(editor: &'a Editor<'a>) -> Self {
Self {
logo: editor.config.logo,
mode: editor.mode.as_str(),
file_name: editor.buffer.name,
}
}
}
impl<'a> Component for StatusBar<'a> {
fn draw(&self, screen: &mut Screen, editor: &Editor) -> Result<(), ()> {
// Calculate where to draw the status bar
let status_height = screen.size.height - 2;
// Get the editor logo from the config
let editor_logo = &with_spaces(editor.config.logo) as &str;
// Get the current mode into a string
let mode_string = &with_spaces(editor.mode.as_str()) as &str;
// Get the current open file name
let file_name = &with_spaces(editor.buffer.name) as &str;
// Calculate the total length of all the status bar components
let total_length = editor_logo.len() + mode_string.len() + file_name.len() + 1;
// If the screen isn't wide enough, panic as we can't draw the status bar
if screen.size.width < total_length {
Err(())
} else {
// Write the editor logo
screen.write_at(
editor_logo.yellow().bold().reverse().to_string(),
Coords::from(0, status_height),
);
// Calculate where to write the current mode
let x = editor_logo.len() - 1;
// Write the current mode
screen.write_at(
mode_string.green().bold().reverse().to_string(),
Coords::from(x, status_height),
);
// Calculate where to write the file name
let x = x + mode_string.len();
// Write the current file name
screen.write_at(
file_name.magenta().bold().reverse().to_string(),
Coords::from(x, status_height),
);
// Draw the rest of the status bar
let x = x + file_name.len();
screen.write_at(
" ".repeat(screen.size.width - x).reverse().to_string(),
Coords::from(x, status_height),
);
Ok(())
}
}
}

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@ -0,0 +1,40 @@
use crate::tui::utils;
use crate::core::editor::Editor;
use crate::terminal::screen::{Coords, Screen};
use crossterm::style::Stylize;
pub fn draw_welcome(screen: &mut Screen, editor: &Editor) {
// The welcome message
let title = format!("{} {}", editor.config.logo, editor.config.friendly_name);
let message: [&str; 5] = [
"Hackable text editor for nerds",
"",
"Type :help to open the README.md document",
"Type :o <file> to open a file and edit",
"Type :q! or <C-c> to quit lambda",
];
// If the screen is big enough, we can draw
if screen.size.width > utils::longest_element_in_vec(message.to_vec()) && screen.size.height > message.len() + 4 {
// The starting y position in the centre of the screen
let mut y = (screen.size.height / 2) - (message.len() / 2) - 2;
// Calculate where to place the title
let x = utils::calc_centered_x(screen.size.width, title.len());
// Write the title to the screen
screen.write_at(title.yellow().to_string(), Coords::from(x, y));
for line in message {
// Each line has different width so requires a different x position to center it
let x = utils::calc_centered_x(screen.size.width, line.len()) ;
// For each line we move downwards so increment y
y += 1;
// Write the line to the screen at position (x, y)
screen.write_at(line.to_string(), Coords::from(x, y));
}
}
}

3
src/tui/mod.rs Normal file
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@ -0,0 +1,3 @@
pub mod ui;
pub mod components;
mod utils;

60
src/tui/ui.rs Normal file
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@ -0,0 +1,60 @@
use crossterm::event::{read, Event, KeyCode, KeyEvent, KeyModifiers};
use crate::core::editor::Editor;
use crate::terminal::screen::Screen;
use crate::tui::components;
pub trait Component {
fn draw(&self, screen: &mut Screen, editor: &Editor) -> Result<(), ()>;
}
struct Components {
bottom: Vec<Box<dyn Component>>,
}
pub struct Ui {
components: Components,
}
impl Ui {
pub fn new<'a>(editor: &'a Editor<'a>) -> Self {
let status_bar = components::statusbar::StatusBar::new(editor);
Self {
components: Components { bottom: vec![Box::new(status_bar)]},
}
}
pub fn draw(&self) {
}
pub fn run(screen: &mut Screen, editor: Editor) {
loop {
// Refresh the screen
screen.refresh().unwrap();
// Generate all the UI elements
let components = Ui::new(&editor);
// Draw all UI elements
components.draw();
// Check for any key presses
match read().unwrap() {
Event::Key(KeyEvent {
code: KeyCode::Char('q'),
modifiers: KeyModifiers::CONTROL,
..
}) => break,
Event::Key(KeyEvent {
code: KeyCode::Char('c'),
modifiers: KeyModifiers::CONTROL,
..
}) => break,
_ => (),
}
}
screen.exit();
}
}

14
src/tui/utils.rs Normal file
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@ -0,0 +1,14 @@
// Surrounds a &str with spaces
pub fn with_spaces(text: &str) -> String {
format!(" {} ", text)
}
// Calculates the x coordinate for centered text
pub fn calc_centered_x(screen_width: usize, item_length: usize) -> usize {
(screen_width / 2) - (item_length / 2)
}
// Finds and returns the longest element in a vector
pub fn longest_element_in_vec(elements: Vec<&str>) -> usize {
elements.iter().max_by_key(|x: &&&str| x.len()).unwrap().len()
}